Darkspear Islands and PvP in WoW Forever
WoW Forever’s PvP at launch: Darkspear Islands, a new 15v15 battleground off the coast of Kalimdor, the three returning battlegrounds, how the PvP ruleset works, and what’s planned for PvP seasons.

Quick summary
- Darkspear Islands is a new 15v15 battleground off the coast of Kalimdor.
- It combines capture points with Arathi Basin-style flag captures and defence.
- The Darkspear trolls (Horde) fight the Theramore Expeditionary Force (Alliance).
- Warsong Gulch, Arathi Basin and Alterac Valley all return.
- Blizzard’s roadmap has PvP season refreshes in spring and summer 2027.
- Since the level 30 beta build, PvP gear and upgrade tokens cost about 50% more honor, and the honor cap went up from 15,000 to 25,000.
Darkspear Islands: the new battleground
Darkspear Islands is the first new battleground in the original world, set on the islands off Kalimdor’s coast. It pits the Darkspear trolls against the Theramore Expeditionary Force, 15 players a side.
Blizzard describes it as a mix of two familiar formats: control points you capture and hold, combined with Arathi Basin-style flag captures and defence. At 15v15 it sits between the 10-player Warsong Gulch and the 40-player Alterac Valley.
Blizzard hasn’t published the full scoring rules or the map layout yet. We’ll add them, with a map, when it does.

How to play a control-and-flag map
- Don’t leave points empty. On maps with capture points, a single defender who calls incoming attackers is often worth more than one more attacker.
- Split with a plan. Fifteen players is enough to hold ground and escort a flag at the same time, but only if the team agrees who does what.
- Bring your healers. In bigger fights, healers decide who wins a point. Protect them.
Returning battlegrounds
| Battleground | Players per side | Type |
|---|---|---|
| Warsong Gulch | 10 v 10 | Capture the flag |
| Arathi Basin | 15 v 15 | Resource control |
| Darkspear Islands (new) | 15 v 15 | Control points and flag captures |
| Alterac Valley | 40 v 40 | Large-scale objectives |
Team sizes for the returning battlegrounds are the original game’s. Blizzard hasn’t announced changes to them.
Honor, ranks and PvP gear
Honor costs and the honor cap
In the level 30 beta build Blizzard raised the honor cost of most PvP gear and upgrade tokens by about 50%, “to better align with gear acquisition targets”, and raised the honor cap from 15,000 to 25,000 so you can save enough for the new prices. In practice each piece of PvP gear now takes about half as long again to earn. These are beta numbers and can still change before launch.
Rulesets and faction balance
WoW Forever replaces realms with rulesets: you choose Normal, PvP or RP, and each ruleset is one shared world. Character names are two-part and unique per region. On the PvP ruleset, Blizzard is adding systems to keep the factions even.
PvP seasons
Blizzard’s roadmap lists a PvP season refresh in spring 2027 and another in summer 2027. What a season changes, such as rewards and rating, hasn’t been detailed.
FAQ
What is Darkspear Islands in WoW Forever?
A new 15v15 battleground off the coast of Kalimdor, where the Darkspear trolls fight the Theramore Expeditionary Force. It combines control points with Arathi Basin-style flag captures.
Which battlegrounds are in WoW Forever?
Warsong Gulch, Arathi Basin and Alterac Valley return, and Darkspear Islands is new.
Is there a PvP server in WoW Forever?
There are no individual servers. You pick the PvP ruleset, and everyone on it shares one world. Normal and RP rulesets are the other options.
How much honor does PvP gear cost in WoW Forever?
In the level 30 beta build, most PvP gear and upgrade tokens cost about 50% more honor than before, and the honor cap was raised from 15,000 to 25,000 to match.
Will WoW Forever have PvP seasons?
Yes. Blizzard’s roadmap includes PvP season refreshes in spring and summer 2027.
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